radicalgrimoire
This is a personal blog about game-development technology, baseball games I attend, and the movies, anime, games, and events that catch my attention.
What I Do
I work on the systems that keep development moving: Perforce / Helix Core operations, Docker-based development environments, WSL2, and Unreal Horde. I turn what I learn through research and incident response into procedures that can be used again.
What I Write
- Development environments, version control, and infrastructure operations
- Baseball game reports
- Thoughts on anime, movies, and games
- Things that happen in everyday life
My technical documentation and public repositories are collected on GitHub.
Design
The design is based on Contrast by niklasbuschmann.